![]() The “hero” of the campaign, Narangana Od, details her invasion plan and shows her clear preference for the ways of the Zardas. These are your heroes and, as we’ve already seen with other factions, they can vary wildly based on their class and your chosen upgrades. The last of these, the Gamas, are the leaders, origination from one of these castes biologically but adapting the strengths of both for their use. They focus on the arts of deception to eliminate their unsuspecting foes, often even taking their shape and capabilities or backstabbing from behind. Alternatively, the Zardas prefer to use their brains instead of their brawn. They’re powerful and dangerous combatants that make up the front line. Dromok are the big, burly forces that are most at home when duking it out, blow-for-blow, with their foes. ![]() They’re divided into three castes that are reflected on their roster: Dromok, Zardas, and Gama. The Shakarn are the new playable faction that consists of a variety of anthropomorphic reptilians that seek to conquer the galaxy for themselves.
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